![]() ![]() Hopefully, Sega will offer the soundtrack for purchase, because it's quite good. It starts with the game's opening track and lasts throughout the entire adventure. ![]() The game features some excellent earworms. Sonic games have often provided players with strong soundtracks, and Sonic Colors: Ultimate is no exception. It doesn't hurt that the game's level designs are exceptional with lots of clever touches. Levels shift between these styles, often multiple times in one stage, and it really works well. The core gameplay in Sonic Colors: Ultimate combines the best elements of the 2D and 3D Sonic games. Sonic Colors feels like a classic Sonic game rather than a game that just happens to feature the character. Some Sonic games are guilty of adding gimmicks that clash with the classic Sonic gameplay Sonic doesn't really need swords or the ability to turn into a "Werehog." The Wisps in Sonic Colors are nice because they give the game its own distinct hook, but they're integrated into the gameplay in a way that complements the core competencies of the title. As players discover new Wisps on their journey, the ability to find them in past stages is unlocked, allowing players to find new secrets in previously completed areas. The power-ups themselves are mostly intuitive to use and add an interesting dynamic to the game. Different colored Wisps give Sonic different powers like the ability to transform into a drill, a rocket, and more. The creatures ally themselves with Sonic, allowing the hero to use their powers to defeat Eggman and his army. Naturally, Sonic and Tails are skeptical, and they quickly discover that the interstellar amusement park is actually a front for Eggman's plans to kidnap an alien race known as Wisps. ![]() In Sonic Colors: Ultimate, the nefarious Eggman seems to have turned over a new leaf, opening an amusement park in space. ![]()
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